Difference between revisions of "UC MUD World Planning"
From UtterChaos
(Created page with "==World== * Need a general map to build in to * Need quests * Need cities and towns * Need history of areas ==Characters== * Stats * Races * Classes * Skills * Language ==Items…") |
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* Targets: other characters, monsters, items, landscape | * Targets: other characters, monsters, items, landscape | ||
− | ==Monsters== | + | ==Monsters/NPCs== |
* Killable vs. non-killable? | * Killable vs. non-killable? | ||
* Populate the world | * Populate the world | ||
Line 32: | Line 32: | ||
* Shopkeepers | * Shopkeepers | ||
* Teachers | * Teachers | ||
+ | |||
+ | ==Interaction== | ||
+ | * Quests | ||
+ | * Language based responses from NPCs | ||
+ | * Standard emotes for interaction with NPCs | ||
+ | * Homes, marriages, children? | ||
+ | * Unlockable races for second characters | ||
+ | * Genetics | ||
+ | * Mood bonuses |
Revision as of 14:18, 20 October 2011
World
- Need a general map to build in to
- Need quests
- Need cities and towns
- Need history of areas
Characters
- Stats
- Races
- Classes
- Skills
- Language
Items
- Weapons
- Armor
- Money
- Treasure
- Magic items
Magic
- Source? Divine vs learned vs innate
- Targets: other characters, monsters, items, landscape
Monsters/NPCs
- Killable vs. non-killable?
- Populate the world
- Interact with everyone
- Same stats as Characters?
- Ability to use items
- Wandering?
- Shopkeepers
- Teachers
Interaction
- Quests
- Language based responses from NPCs
- Standard emotes for interaction with NPCs
- Homes, marriages, children?
- Unlockable races for second characters
- Genetics
- Mood bonuses