Difference between revisions of "UC MUD Races"
From UtterChaos
(Created page with "==Standard Size Races== ===Human=== * Is there a bonus for being a human? If so, why? ===Elf=== * Different kinds of elves? ===Dwarf=== * All dwarves have beards. Even the ladies…") |
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* Dragons, Angels, Demons breed with any standard race and modify that. | * Dragons, Angels, Demons breed with any standard race and modify that. | ||
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+ | [[UC_MUD_World_Planning]] |
Revision as of 13:41, 21 October 2011
Contents
Standard Size Races
Human
- Is there a bonus for being a human? If so, why?
Elf
- Different kinds of elves?
Dwarf
- All dwarves have beards. Even the ladies.
Half-Elf
- Positive adjustment to reaction from NPCs
Half-Orc
- Increased strength
- Negative adjustment to reaction from NPCs
Non-Standard Size Races
Half-Ogre
- Large
- Increased strength
- Negative adjustment to reaction from NPCs
Gnome
- Small
- Increased magical aptitude
- Big ears
Halfling
- Small
- Difference from hobbits? Short and stout instead of skinny. Are they the same? Is a hobbit just a halfling who likes to eat?
- Nimble
- Charismatic
Pixie
- Small
- No wings
- Frail
- Increased magical aptitude
Elite Races
These require a quest to unlock and are then available for new characters
Half-Dragon
- Standard size
- Breath attack
- Inherent AC
- Boost to stats
- Pick a dragon kind
- Adjustment to alignment
- Adjustment to reaction based on type
- Wings?
- What's the other half?
Giant
- Large size
- Boost to stats
- Pick a giant kind
- Adjustment to alignment
- Adjustment to reaction based on type
Half-Angel/Demon
- Standard Size
- Bonus to appropriate cleric powers
- Adjustment to alignment
- Adjustment to reaction based on type
- Wings
- Inherent spells
Drow
- Standard Size
Wild Elf
- Standard Size
Satyr
- Standard Size
- Always (generally?) male
- Adjustment to reaction
- Inherent spells
Nymph
- Standard Size
- Always (generally?) female
- Adjustment to reaction
- Inherent spells
Orc
- Standard Size
Ogre
- Large Size
Lizardfolk
- Standard Size
Miniature Storm-Giant
- Standard Size
Golem
- Standard Size
Fairy
- Pixie with wings?
Also need
- A few more small sized elite races
Race changing
Vampire
- Based on existing race
- Infection
- Curable
Lich
- Ritual
- Uncurable
- Requires magic
Mechanoid
- Ritual
- Uncurable
- Requires severing limbs
Were
- Wolf, Cat, Rat, etc.
- Uncontrollable change
- Curable
- Also able to learn to control change
Ghost
- Happens each time you die
Aging
- Do characters age? Will they eventually need to be retired? Do different races age differently?
Racial prejudices
The things listed below are to be used as guidelines for how NPCs react to certain races:
- Some races are "Evil": Half-orcs, half-ogres, half-chromatic dragons, half-demons, drow, ogres, orcs, lizardfolk, evil giant types, liches, vampires, weres.
- This does not apply within their own race, though it might apply across to other "evil" races: Orcs mistrust half-demons, for instance.
- Heck, even half-demons mistrust other half-demons.
- Pixies and Fairies are "flighty". Even the ones without wings.
- Small races are patronized by larger ones
- Weres and Vampires are infected. Might be treated as contagious
- Ghosts can't be seen except by clerics with the right skills
- Mechanoids might also be considered infected
- Golems are treated as machines
- Satyrs, Nymphs and Wild Elves are "interesting"
- Dwarves like beer
- Elves like trees
- Humans like ~everything~ *eyebrow waggle*
- Half-elves are "lucky"
Specific interactions to consider:
- Who likes each other? Who doesn't?
- What kind of bonuses does this give them? Combat?
Interbreeding
- Humans and anything close to their size
- Half-gnomes? Half-halflings? Half-giants? What's too small or too large?
- Are all these playable?
- Dragons, Angels, Demons breed with any standard race and modify that.