Difference between revisions of "UC MUD World Planning"
From UtterChaos
m (→Characters) |
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* Relation to races | * Relation to races | ||
* Gods as NPCs--killable? | * Gods as NPCs--killable? | ||
− | * Alignment | + | * Alignment: good/evil, law/chaos |
==Justice system== | ==Justice system== | ||
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==Character building== | ==Character building== | ||
* stats, race, etc. | * stats, race, etc. | ||
+ | * point buy for stats and anything else useful. | ||
* gender, features, appearance | * gender, features, appearance | ||
* alignment | * alignment | ||
Line 61: | Line 62: | ||
* living or dead parents? | * living or dead parents? | ||
* backstory? | * backstory? | ||
+ | * Ability to hit "random" and roll up a character with same number of points as hand-picked (good for testing) | ||
+ | * Merits and flaws | ||
[[UC_MUD]] | [[UC_MUD]] |
Revision as of 14:35, 21 October 2011
Contents
World
- Need a general map to build in to
- Need quests
- Need cities and towns
- Need history of areas
Characters
Items
- Weapons
- Armor
- Money
- Treasure
- Magic items
Magic
- Source? Divine vs learned vs innate
- Targets: other characters, monsters, items, landscape
Monsters/NPCs
- Killable vs. non-killable?
- Populate the world
- Interact with everyone
- Same stats as Characters?
- Ability to use items
- Wandering?
- Shopkeepers
- Teachers
Interaction
- Quests
- Language based responses from NPCs
- Standard emotes for interaction with NPCs
- Homes, marriages, children?
- Unlockable races for second characters
- Genetics
- Mood bonuses
Religion
- Deities
- Clerical "domains" and prayers
- Relation to races
- Gods as NPCs--killable?
- Alignment: good/evil, law/chaos
Justice system
- crimes: stealing, killing, etc.
- punishments
- alignment relation
Character building
- stats, race, etc.
- point buy for stats and anything else useful.
- gender, features, appearance
- alignment
- hometown
- living or dead parents?
- backstory?
- Ability to hit "random" and roll up a character with same number of points as hand-picked (good for testing)
- Merits and flaws