Difference between revisions of "TOA Diiman"
From UtterChaos
(Added costs) |
|||
Line 9: | Line 9: | ||
[[Diiman's Movies]] | [[Diiman's Movies]] | ||
− | ===Stats=== | + | ===Stats (30 CP)=== |
Body: 8 | Body: 8 | ||
Line 24: | Line 24: | ||
Shock: 12 | Shock: 12 | ||
− | ===Attributes=== | + | ===Attributes (25 CP)=== |
{| border=0 cellpadding=2 | {| border=0 cellpadding=2 | ||
|- align="left" | |- align="left" | ||
− | ! Attribute !! Level !! Notes | + | ! Attribute !! Level !! CP Cost !! Notes |
|- | |- | ||
− | | Features || 1 || appearance | + | | Features || 1 || 1 || appearance |
|- | |- | ||
− | | Gadgets || 5.5 || see Gadgets section | + | | Gadgets || 5.5 || 7 || see Gadgets section (1 free level from wealth, 1 free given by run) |
|- | |- | ||
− | | Highly Skilled || 4 || +40 skill points | + | | Highly Skilled || 4 || 4 || +40 skill points |
|- | |- | ||
− | | Organizational Ties || 1 || Hollywood | + | | Organizational Ties || 1 || 1 || Hollywood |
|- | |- | ||
− | | Wealth || 2 || $1,000,000 liquid + non-liquid assets | + | | Wealth || 2 || 6 || $1,000,000 liquid + non-liquid assets |
|- | |- | ||
− | | Combat Tech || 3 || Portable Armory, Accuracy, Blind Shooting | + | | Combat Tech || 3 || 3 || Portable Armory, Accuracy, Blind Shooting |
|- | |- | ||
− | | Special Movement || 1 || Wall Bouncing | + | | Special Movement || 1 || 1 || Wall Bouncing |
|- | |- | ||
− | | Heightened Awareness || 2 || +4 to Sensory Awareness Checks | + | | Heightened Awareness || 2 || 2 || +4 to Sensory Awareness Checks |
|} | |} | ||
− | ===Defects=== | + | ===Defects (-7 CP)=== |
{| border=0 cellpadding=2 | {| border=0 cellpadding=2 | ||
|- align="left" | |- align="left" | ||
Line 62: | Line 62: | ||
|} | |} | ||
− | ===Skills=== | + | ===Skills (40 SP)=== |
{| border=0 cellpadding=2 | {| border=0 cellpadding=2 | ||
|- align="left" | |- align="left" | ||
− | ! Skill !! Level !! Notes | + | ! Skill !! Level !! SP Cost !! Notes |
|- | |- | ||
− | | Acrobatics || 2 || Jumps | + | | Acrobatics || 2 || 6 || Jumps |
|- | |- | ||
− | | Climbing || 1 || Walls | + | | Climbing || 1 || 2 || Walls |
|- | |- | ||
− | | Driving || 3 || Cars | + | | Driving || 3 || 6 || Cars |
|- | |- | ||
− | | Intimidation || 1 || Street | + | | Intimidation || 1 || 4 || Street |
|- | |- | ||
− | | Performing Arts || 1 || Fast Talking | + | | Performing Arts || 1 || 3 || Fast Talking |
|- | |- | ||
− | | Gun Combat || 3 || Auto-fire | + | | Gun Combat || 3 || 15 || Auto-fire |
|- | |- | ||
− | | Ranged Defense || 2 || Personal | + | | Ranged Defense || 2 || 12 || Personal |
|- | |- | ||
− | | Unarmed Attack || 1 || Strikes | + | | Unarmed Attack || 1 || 6 || Strikes |
|- | |- | ||
− | | Unarmed Defense || 1 || Strikes | + | | Unarmed Defense || 1 || 6 || Strikes |
|} | |} | ||
Line 92: | Line 92: | ||
* Soft Body Armor (8 armor) | * Soft Body Armor (8 armor) | ||
− | ====Weapons==== | + | ====Weapons (2 major + 9 minor)==== |
− | *Heavy Pistol (12) | + | *Heavy Pistol (minor, short range) (12, 9, 6, 3) |
− | **Silencer | + | **Silencer (minor) |
− | **Accurised | + | **Accurised (minor +1 to hit) |
− | **Laser Sight | + | **Laser Sight (minor +1 to hit when visible) |
− | *Assault Rifle (14) | + | *Assault Rifle (major) (14, 11, 7, 4) (autofire, spreading, limited shots 6) |
− | *Sniper Rifle (20) | + | *Sniper Rifle (major) (20, 15, 10, 5) (accurate, limited shots 6) |
− | **Night Scope | + | **Night Scope (2 minor, +3 when aiming, no darkness penalty, sees infrared lasers) |
− | **Laser Sight | + | **Laser Sight (minor, infrared, +1 to hit) |
− | **Bipod | + | **Bipod (minor, accurate +1 to hit) |
− | *Shotgun (18) | + | *Shotgun (18, 14, 9, 5) (spreading, low penetration, limited shots 6, short range) |
− | ====Vehicle==== | + | ====Vehicle (2 major + 17 minor)==== |
Sporty black 4 door hatchback. Larger than normal. | Sporty black 4 door hatchback. Larger than normal. |
Revision as of 16:56, 15 September 2006
Joseph Dimanche
a.k.a. Guy "It's D Day" Diiman
Contents
Background
Insert Background Here :-)
Stats (30 CP)
Body: 8
Mind: 3
Soul: 4
ACV: 5
DCV: 3
HP: 60
Shock: 12
Attributes (25 CP)
Attribute | Level | CP Cost | Notes |
---|---|---|---|
Features | 1 | 1 | appearance |
Gadgets | 5.5 | 7 | see Gadgets section (1 free level from wealth, 1 free given by run) |
Highly Skilled | 4 | 4 | +40 skill points |
Organizational Ties | 1 | 1 | Hollywood |
Wealth | 2 | 6 | $1,000,000 liquid + non-liquid assets |
Combat Tech | 3 | 3 | Portable Armory, Accuracy, Blind Shooting |
Special Movement | 1 | 1 | Wall Bouncing |
Heightened Awareness | 2 | 2 | +4 to Sensory Awareness Checks |
Defects (-7 CP)
Defect | BP | Notes |
---|---|---|
Famous | 3 | Big Movie Star |
Nemesis | 1 | Photographer chasing him |
Easily Distracted | 1 | Hot Cars |
Easily Distracted | 1 | Spiffy Guns |
Easily Distracted | 1 | Small, Cute Things |
Skills (40 SP)
Skill | Level | SP Cost | Notes |
---|---|---|---|
Acrobatics | 2 | 6 | Jumps |
Climbing | 1 | 2 | Walls |
Driving | 3 | 6 | Cars |
Intimidation | 1 | 4 | Street |
Performing Arts | 1 | 3 | Fast Talking |
Gun Combat | 3 | 15 | Auto-fire |
Ranged Defense | 2 | 12 | Personal |
Unarmed Attack | 1 | 6 | Strikes |
Unarmed Defense | 1 | 6 | Strikes |
Gadgets
- TOA Badge
- Leather Jacket (2 armor)
- Soft Body Armor (8 armor)
Weapons (2 major + 9 minor)
- Heavy Pistol (minor, short range) (12, 9, 6, 3)
- Silencer (minor)
- Accurised (minor +1 to hit)
- Laser Sight (minor +1 to hit when visible)
- Assault Rifle (major) (14, 11, 7, 4) (autofire, spreading, limited shots 6)
- Sniper Rifle (major) (20, 15, 10, 5) (accurate, limited shots 6)
- Night Scope (2 minor, +3 when aiming, no darkness penalty, sees infrared lasers)
- Laser Sight (minor, infrared, +1 to hit)
- Bipod (minor, accurate +1 to hit)
- Shotgun (18, 14, 9, 5) (spreading, low penetration, limited shots 6, short range)
Vehicle (2 major + 17 minor)
Sporty black 4 door hatchback. Larger than normal.
Speed: 175kph, 275kph w/ rocket
MB: +2 (supercharger)
Size: 2
People: 7
Cargo: 1150kg
Armor: 15
HP: 60
Options:
- Manual Transmission
- Rocket Engine (+100kph / -2 drive)
- Airfoils (+1 drive @ >=100kph)
- Armor x2 (+10 armor -20kph)
- Super Charger (+20kph +2 initiative)
- Improved Brakes (+2 drive in braking maneuvers)
- Off-Road Suspension (-5kph, 2/3 top end off road)
- Big Engine (+20kph)
- Lights & Siren (under cover)
- Rotating License Plate
- Hidden Cargo Space
- Extra Endurance
- Extra Capacity
- Sun Roof
- Puncture Resist Tires