Difference between revisions of "Heroic Supergroup"

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<b>The as-yet-unnamed SG will be hero side on Virtue. This is a place for brainstorming and planning and so forth.</b>
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The SG is hero side on Virtue and is called Curious and Curiouser. It was founded by [[Good Night's Sleep|Good Night's Sleep]] on August 24, 2007. GNS and Angel's Call are coleaders. This is a place for brainstorming and planning and so forth.<br><br>Oh, and I've put stuff in the little one room of our base... including the infamous Container of Weird Glowing Lumpy Goo and Dad's Defunct Lab. As well as a couch. I mean, every base needs a couch.<br>--[[User:Rykilde|Rykilde]] 02:04, 25 August 2007 (EST)
 
<br><br>Other City of Heroes players should feel free to add stuff to this page! :) --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST)
 
<br><br>Other City of Heroes players should feel free to add stuff to this page! :) --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST)
  
== Nameless SuperGroup ==
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== Curious and Curiouser ==
  
 
=== Name Suggestions ===
 
=== Name Suggestions ===
 
(someone add something here because I am flummoxed! --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST))
 
(someone add something here because I am flummoxed! --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST))
 +
 +
"Something that has a k or qu sound" Questors
 +
 +
Older ideas:
 +
*Transfected Templars
 +
*Metalcan Questors
 +
*Bluecan Query
 +
*Bluecan ?
 +
*Testers
 +
*Uuublek Questors
 +
*Blackbox Collective
 +
*Sciencesniffers
 +
*The Superheroic Method
 +
*Starhearted (Ryklide's threat default name! PH33R)
 +
*LKL (Lumpy Kheldian Leftovers)
 +
*NEMOS - Non-Emo Superheroes
 +
 +
We have a name, and we are <b>Curious and Curiouser</b>. Because our characters were curious... and now are even curiouser (i.e. wierder) than they were before. --[[User:Rykilde|Rykilde]] 01:58, 25 August 2007 (EST)
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=== Purposes ===
 
=== Purposes ===
 
There are three purposes.
 
There are three purposes.
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#Make it more likely that when a given player signs on, they will have someone they know to team with.
 
#Make it more likely that when a given player signs on, they will have someone they know to team with.
 
#*Knowing your teammates means more efficient play means more levels and completed missions.
 
#*Knowing your teammates means more efficient play means more levels and completed missions.
#*Always fun to talk with knowledgeable people abotu game mechanics and gameplay.
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#*Always fun to talk with knowledgeable people about game mechanics and gameplay.
 
#*Good ol' social interaction!
 
#*Good ol' social interaction!
  
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**The SG will be essentially optimistic and exploratory in nature... though darker themes are welcomed.
 
**The SG will be essentially optimistic and exploratory in nature... though darker themes are welcomed.
 
***<b>Dramallamas will not, however, be tolerated.</b>
 
***<b>Dramallamas will not, however, be tolerated.</b>
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--[[User:Rykilde|Rykilde]] 00:10, 18 August 2007 (EST)
 +
 +
*Story idea
 +
**While clearing a Council Base, Ackang finds a mysterious glowing can.
 +
**GNS tries to heal it, Ackang pokes it, Angel's Call tries to divine it
 +
**GNS opens up her dad's old base to try to open and analyze it.
 +
**ONOZ, everyone's affected!
  
 
=== Possible Motto Thingies ===
 
=== Possible Motto Thingies ===
 
*Triumph without trial is a victory without meaning. --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST)
 
*Triumph without trial is a victory without meaning. --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST)
 
*Growth through struggle. --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST)
 
*Growth through struggle. --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST)
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*the one that's actually up: "Nothing ventured, nothing gained!" --[[User:Rykilde|Rykilde]] 01:59, 25 August 2007 (EST)
 
<br><br><br>
 
<br><br><br>
It is a proven fact that bad ideas occur more often than good ideas. Here are some...
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It is a proven fact that bad ideas occur more often than good ideas. Here are some.
 
==Bad SuperGroup Ideas==
 
==Bad SuperGroup Ideas==
  
 
===Bad SuperGroup Concepts===
 
===Bad SuperGroup Concepts===
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*<u>D.U.I. - Defending Under the Influence</u>
 +
**An all/mostly Defender SG composed of squishy healers, buffers, and debuffers who like to take dirtnaps.
 +
*<u>Tank SMASH!</u>
 +
**Q.E.D.
 +
***I mean, good tanks aren't actually <i>that</i> common... think how bad this could go, how fast.
 +
*<u>Buffybots</u>
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**Generic'ed faster than JewBakeOven. But hawt.
 +
*<u>Nerds United</u>
 +
**Wherein players make their avatars look as much like them in real life as possible, and then give themselves whatever damn powers they feel like.
 +
***Drawbacks:
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***#Sketchiest-looking SG on the server.
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***#That much Mary-Sue in one place might conceivably collapse the space-time of the gameworld.
  
 
===Bad SuperGroup Mottoes===
 
===Bad SuperGroup Mottoes===
 
*For Truth! Justice! And XP! --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST)
 
*For Truth! Justice! And XP! --[[User:Rykilde|Rykilde]] 23:56, 17 August 2007 (EST)

Latest revision as of 02:04, 25 August 2007

The SG is hero side on Virtue and is called Curious and Curiouser. It was founded by Good Night's Sleep on August 24, 2007. GNS and Angel's Call are coleaders. This is a place for brainstorming and planning and so forth.

Oh, and I've put stuff in the little one room of our base... including the infamous Container of Weird Glowing Lumpy Goo and Dad's Defunct Lab. As well as a couch. I mean, every base needs a couch.
--Rykilde 02:04, 25 August 2007 (EST)

Other City of Heroes players should feel free to add stuff to this page! :) --Rykilde 23:56, 17 August 2007 (EST)

Curious and Curiouser

Name Suggestions

(someone add something here because I am flummoxed! --Rykilde 23:56, 17 August 2007 (EST))

"Something that has a k or qu sound" Questors

Older ideas:

  • Transfected Templars
  • Metalcan Questors
  • Bluecan Query
  • Bluecan ?
  • Testers
  • Uuublek Questors
  • Blackbox Collective
  • Sciencesniffers
  • The Superheroic Method
  • Starhearted (Ryklide's threat default name! PH33R)
  • LKL (Lumpy Kheldian Leftovers)
  • NEMOS - Non-Emo Superheroes

We have a name, and we are Curious and Curiouser. Because our characters were curious... and now are even curiouser (i.e. wierder) than they were before. --Rykilde 01:58, 25 August 2007 (EST)

Purposes

There are three purposes.

  1. Create a group for character development through interaction with other roleplayers. This is the central purpose of the SG.
    • Advancing personal plot by saying one day, "Hey guys I ascended and became Celestial lookit mah new wings!" is not that satisfying.Building up a storyline wherein you have greater and greater contact with something angelic, then some thingie happens, and then you add wings to your costume as an outward sign of in-game rp... much better.
    • Guess which one is most prevalent in CoH unless you have a group of dedicated roleplayers? Exactly.
    • And anyway, roleplaying is good clean fun. Except if you're in Pocket D at 3am... *shudder*
  2. Provide a pool of players for doing badge misisons, taskforces, tough missions, story arcs, trials, etc.
    • Everyone getting more accomplishments = yay!
  3. Make it more likely that when a given player signs on, they will have someone they know to team with.
    • Knowing your teammates means more efficient play means more levels and completed missions.
    • Always fun to talk with knowledgeable people about game mechanics and gameplay.
    • Good ol' social interaction!

Although 1 is the most important to this SG, 2 and 3 are of course also vital to the prosperity of any SuperGroup. Or Guild, linkshell, whathaveyou. But we know this already. --Rykilde 23:56, 17 August 2007 (EST)

Theme

  • Base.
    • Futuristic gleaming scifi. I'm thinking along the lines of the Watchtower or the X-Men's base, here, not so much the BatCave.
    • Good Night's Sleep has already established that her father is a retired tech-based superhero. She will be starting up the group in her dad's old base, newly refurbished with the influence she herself has made as a heroine.
  • Character.
    • GNS wants to expand her power and understand what's happening to her since her mutation asserted itself. She'll be bringing on other heroes who are themselves uncertain about the path their powers have put them on. In-game this means the SG will always be on the lookout for information and knowledge... and fighting badguys along the way.
    • The SG will be essentially optimistic and exploratory in nature... though darker themes are welcomed.
      • Dramallamas will not, however, be tolerated.

--Rykilde 00:10, 18 August 2007 (EST)

  • Story idea
    • While clearing a Council Base, Ackang finds a mysterious glowing can.
    • GNS tries to heal it, Ackang pokes it, Angel's Call tries to divine it
    • GNS opens up her dad's old base to try to open and analyze it.
    • ONOZ, everyone's affected!

Possible Motto Thingies

  • Triumph without trial is a victory without meaning. --Rykilde 23:56, 17 August 2007 (EST)
  • Growth through struggle. --Rykilde 23:56, 17 August 2007 (EST)
  • the one that's actually up: "Nothing ventured, nothing gained!" --Rykilde 01:59, 25 August 2007 (EST)




It is a proven fact that bad ideas occur more often than good ideas. Here are some.

Bad SuperGroup Ideas

Bad SuperGroup Concepts

  • D.U.I. - Defending Under the Influence
    • An all/mostly Defender SG composed of squishy healers, buffers, and debuffers who like to take dirtnaps.
  • Tank SMASH!
    • Q.E.D.
      • I mean, good tanks aren't actually that common... think how bad this could go, how fast.
  • Buffybots
    • Generic'ed faster than JewBakeOven. But hawt.
  • Nerds United
    • Wherein players make their avatars look as much like them in real life as possible, and then give themselves whatever damn powers they feel like.
      • Drawbacks:
        1. Sketchiest-looking SG on the server.
        2. That much Mary-Sue in one place might conceivably collapse the space-time of the gameworld.

Bad SuperGroup Mottoes

  • For Truth! Justice! And XP! --Rykilde 23:56, 17 August 2007 (EST)