Difference between revisions of "Chadius: SJSMovieMsWand"
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==Main Stats== | ==Main Stats== | ||
− | Body | + | Body 4<BR> |
Mind 10<BR> | Mind 10<BR> | ||
Soul 8 | Soul 8 | ||
− | Hit Points: | + | Hit Points: 50<BR> |
− | Initiative: | + | Initiative: 7 |
==Attack== | ==Attack== | ||
− | Attack Combat Value: | + | Attack Combat Value: 7 |
− | + | ===Lightning Booyah=== | |
+ | Lightning Booyah: +8 bonus to hit. 100 m range, 3 m radius. You can aim Lightning Booyah at an indirect arc with a -1 penalty. If you can't see the target you take a -7 penalty. | ||
− | + | If you hit, deal 22 damage and bypass 4 armor. The target must also make a body check (Target Number 12, -1 penalty) or be blinded by light by the amount it failed the check. | |
+ | |||
+ | ===Nullify=== | ||
==Defense== | ==Defense== | ||
− | Defense Combat Value: | + | Defense Combat Value: 6 |
Special Defense, Age: You age very slowly (and gracefully, might I add.) | Special Defense, Age: You age very slowly (and gracefully, might I add.) | ||
− | + | Lightning Net: Using the awesome powers of lighting you can form a barrier of pure energy. You can raise a magic barrier to protect yourself and your friends (10 m radius.) It is visible and audible, so it's obvious when you raise it. | |
+ | |||
+ | At full strength, the Lightning Net is at level 4 and will stop 16 damage from reaching you. If an attack deals more than the field can block, it loses one level of effectiveness. So if something hit for 17 damage, the field would drop to level 3 and block 12 damage. You can spend your action to give the field one level, or you can shut it off and it will regenerate one level per full round. If the shield is knocked to level 0 it automatically shuts off to regenerate. | ||
+ | |||
+ | |||
==Movement== | ==Movement== |
Revision as of 10:29, 25 May 2008
Contents
Main Stats
Body 4
Mind 10
Soul 8
Hit Points: 50
Initiative: 7
Attack
Attack Combat Value: 7
Lightning Booyah
Lightning Booyah: +8 bonus to hit. 100 m range, 3 m radius. You can aim Lightning Booyah at an indirect arc with a -1 penalty. If you can't see the target you take a -7 penalty.
If you hit, deal 22 damage and bypass 4 armor. The target must also make a body check (Target Number 12, -1 penalty) or be blinded by light by the amount it failed the check.
Nullify
Defense
Defense Combat Value: 6
Special Defense, Age: You age very slowly (and gracefully, might I add.)
Lightning Net: Using the awesome powers of lighting you can form a barrier of pure energy. You can raise a magic barrier to protect yourself and your friends (10 m radius.) It is visible and audible, so it's obvious when you raise it.
At full strength, the Lightning Net is at level 4 and will stop 16 damage from reaching you. If an attack deals more than the field can block, it loses one level of effectiveness. So if something hit for 17 damage, the field would drop to level 3 and block 12 damage. You can spend your action to give the field one level, or you can shut it off and it will regenerate one level per full round. If the shield is knocked to level 0 it automatically shuts off to regenerate.
Movement
Teleport, 1 km, 10 targets
You and up to 10 adjacent targets (or 500kg, whichever comes first) can teleport up to 1 kilometer away. You must know the destination well to teleport (ie, you've seen it before.) You (and only you) can teleport to your home tower whenever you desire.
Flight 10 kph (~6.2 mph)
You can manuever yourself through midair with ease. Turning, stopping, hover is no problem for you. Flight itself however is slooooooow.
Features
Elves are naturally beautiful. Oh, how others wish they were as beautiful as you. That cosplay website Victory showed you a week ago was quite disturbing.
Skills
Skill name | Stat Used | Level | Specialization |
Acrobatics | Body | 1 | Flexibility |
Animal Training | Soul | 1 | Pseudodragon |
Cultural Arts | Mind | 2 | Elven History |
Disguise | Any | 1 | Prosthetics (especially the Ears!) |
Etiquette | Mind | 3 | Upper Class |
Languages | Mind | 3 | Elven and 3 more |
Occult | Mind | 4 | Spirits |
Performing Arts | Average of Body/Mind/Soul | 1 | Music |
Wilderness Survival | Mind (sometimes Body) | 2 | Forest |
Defects
Even a High Elf (yes there are subbreeds, don't ask you wouldn't understand) has problems. And by problems I mean things humans can barely comprehend!
Nemesis
Drazzle mah Nazzle is the most annoying person ever. He looks like a medium-build dark elf, with silver hair. He is a skilled stalker and annoys you at the worst times. Usually he says something stupid like "ur hot" or he blows your cover. Sometimes he can interrupt your spells by saying something so mind-numbing you waste 10 minutes trying to parse it.
Even if you blast him, he manages to come back later. He's a strange one. Is he an elf? He's kinda cute for...ahem.
Easily Distracted (Magical Artifacts)
Magic tomes, Mystical artifacts, Long forgotten eldritch races tickle your fancy. And to find them outside of the magitower is such a rare occurence. You simply MUST know everything about it right now! No one else understands how important it is. Distractions like "It's a trap, don't pick it up" and "we're in the middle of a fight here!" don't work on you.
Marked (Ears)
You have long, pointy Elven ears. Victory complains that they're hard to conceal, but screw him.
Equipment
Your favorite Longbow
Your master spellbook
Your favorite elven songs
Your favorite magic wand
Magical Tower with a HUGE library filled with elven lore and magic cookbooks
Point Count
Stats (6+10+8) = 240 Special Defense 2 Flight 8 Features (Appearance) 2 Teleport 33 Ranged Attack 3 Skills 23 Lightning Booyah 16 Shortbow 3 Dimensional Portal 16 Forcefield 8 Easily Distracted -2 Marked -1 Nemesis -1
Total 350