Difference between revisions of "LongestRoadEzelPathfinder"
From UtterChaos
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===Attacks=== | ===Attacks=== | ||
− | BAB: 8/3 = 5 Wizard + 3 Planeshifter | + | * BAB: 8/3 = 5 Wizard + 3 Planeshifter |
+ | * Combat Maneuver | ||
+ | ** Bonus: 9 = 8 BAB + 1 Str | ||
+ | ** Defense: 21 = 10 + 8 BAB + 1 Str + 2 Dex | ||
===Defenses=== | ===Defenses=== | ||
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* AC: 10 + 2 Dex + 5 Lich Natural Armor | * AC: 10 + 2 Dex + 5 Lich Natural Armor | ||
+ | ** Flat-footed: 15 = 10 + 5 Lich Natural | ||
+ | ** Touch: 12 = 10 + 2 Dex | ||
Init: 7 (2 Dex + 5 Forewarned) | Init: 7 (2 Dex + 5 Forewarned) | ||
Line 53: | Line 58: | ||
* Will 12 = 7 Wizard +2 Planeshifter +3 Wis | * Will 12 = 7 Wizard +2 Planeshifter +3 Wis | ||
− | * | + | * Undead are immune to: |
+ | ** Mind-Affecting Effects | ||
+ | ** Death effects, Disease, Paralysis, Poison, Sleep, Stunning | ||
+ | ** Ability Drain, Non lethal damage, Energy Drain | ||
+ | ** Str Dex or Con damage | ||
+ | ** Exhaustion and Fatigue | ||
+ | ** Any Fort save unless it affects objects | ||
+ | ** Massive Damage (destroyed at 0 hp however) | ||
+ | ** Raise Dead spell (Resurrection and True Resurrection return undead to life) | ||
+ | ** Breathing, Eating, Sleeping | ||
− | * Rejuvenation: Will grow a new body after 1d10 days at the phylactery. | + | * Lich |
+ | ** Rejuvenation: Will grow a new body after 1d10 days at the phylactery. | ||
+ | ** +4 Turn Resistance | ||
==Feats and Abilities== | ==Feats and Abilities== |
Revision as of 22:56, 2 February 2010
Contents
Ezel
Chad's character
- Class: 11 Wizard/1 Lich/6 Planeshifter
- XP: (Level 18 min + bonus from summaries)
- Race: Lich (was a Human)
Money:
GP | 16181 |
CP | 202 |
Languages: Common, Draconic, Elven, Dwarven, Undercommon, Abyssal, Celestial, Infernal, Sylvan
Stats
Name | Stat | Bonus | Derived |
Str | 12 | +1 | |
Dex | 14 | +2 | |
Con | 10 | 0 | |
Int | 27 | +8 | +2 Human +3 Bonus Stat +2 Lich +6 Headband of Int |
Wis | 16 | +3 | +2 Lich |
Cha | 21 | +5 | +2 Lich +1 Bonus Stat +4 Rod of Splendor |
Attacks
- BAB: 8/3 = 5 Wizard + 3 Planeshifter
- Combat Maneuver
- Bonus: 9 = 8 BAB + 1 Str
- Defense: 21 = 10 + 8 BAB + 1 Str + 2 Dex
Defenses
- HP: 17d8 + 17*5 Cha
- DR 15/Bludgeoning and Magic from Lich
- Immune to Cold, Electricity
- AC: 10 + 2 Dex + 5 Lich Natural Armor
- Flat-footed: 15 = 10 + 5 Lich Natural
- Touch: 12 = 10 + 2 Dex
Init: 7 (2 Dex + 5 Forewarned)
- Forewarned: You always get to act during the surprise round (you are flat-footed until you act.) Your init bonus = 1/2 Wizard level.
- Divine Power (Sp): 11/day (3 + Int) touch a creature as a standard action. They get a +5 insight bonus (Wizard/2) to attack rolls, skill checks, ability checks and saving throws for 1 round.
- Scrying Adept (Su): Permanent Detect Scrying on you. When you scry, treat the target as one step more familiar. Very familiar are at a -10 penalty.
Saves:
- Fort 13 = 3 Wizard +5 Planeshifter +5 Cha
- Refl 7 = 3 Wizard +2 Planeshifter +2 Dex
- Will 12 = 7 Wizard +2 Planeshifter +3 Wis
- Undead are immune to:
- Mind-Affecting Effects
- Death effects, Disease, Paralysis, Poison, Sleep, Stunning
- Ability Drain, Non lethal damage, Energy Drain
- Str Dex or Con damage
- Exhaustion and Fatigue
- Any Fort save unless it affects objects
- Massive Damage (destroyed at 0 hp however)
- Raise Dead spell (Resurrection and True Resurrection return undead to life)
- Breathing, Eating, Sleeping
- Lich
- Rejuvenation: Will grow a new body after 1d10 days at the phylactery.
- +4 Turn Resistance
Feats and Abilities
General
- Skill Focus (Spellcraft) (Human bonus feat)
- Skill Focus (Bluff) (Level 1)
- Spell Focus (Divination)
- Alertness
- Eschew Materials
- Skill Focus (Diplomacy)
- Improved Counterspell
- Spell Penetration
- Energy Substitution
- Arcane Strike
Wizard
- Scribe Scroll (Wizard bonus feat)
- Craft Wondrous Item (Wizard bonus feat)
- Quicken Spell (Wizard bonus feat)
- A familiar (Demon Dog)
- Specialize in Divination schools
- Forewarned
- Divine Power
- Scrying Adept (8 Wizard)
- Neglect Necromancy and Enchantment schools
- Cantrips
Lich
- Lich Touch Attack
- Lich Fear Aura
- Lich Defenses
Undead
- Undead Traits
Planeshifter
- Plane Shift 1/day (Sp)
- Add Planeshifter levels to spellcasting list and level
- Analyze Portal level/day
- Planar Survival (Ex)
- Morphic Stability
- Greater Planar Survival
- Control Planar Flux
Skills
Skill point total: 148 = (2 Wizard +5 Int +1 Human) * 11 + (4 Planeshifter +5 Int + 1 Human) * 6
Skill | Stat | Total | Derived | Optional |
Appraise | Int | 13 | 5 Rank +8 Int +3 Class Skill | |
Bluff | Cha | 13 | 5 Rank +5 Cha +3 Skill Focus | |
Diplomacy | Cha | 24 | 10 Rank +5 Cha +6 Skill Focus +3 Class Skill | |
Disguise | Cha | 13 | 5 Rank +5 Cha +3 Class Skill | |
Fly | Dex | 9 | 4 Rank +2 Dex +3 Class Skill | |
Knowledge(Planes) | Int | 28 | 17 Rank +8 Int +3 Class Skill | |
Knowledge(Arcana) | Int | 28 | 17 Rank +8 Int +3 Class Skill | |
Knowledge(Religion) | Int | 28 | 17 Rank +8 Int +3 Class Skill | |
Knowledge(History) | Int | 28 | 17 Rank +8 Int +3 Class Skill | |
Intimidate | Cha | 11 | 3 Rank +5 Cha +3 Class Skill | |
Linguistics | Int | 16 | 5 Rank +8 Int +3 Class Skill | |
Perception | Wis | 23 | 8 Rank +2 Wis + 2 Alertness + 8 Lich +3 Class Skill | |
Sense Motive | Wis | 23 | 8 Rank +2 Wis + 2 Alertness + 8 Lich +3 Class Skill | |
Spellcraft | Int | 34 | 17 Rank +8 Int + 3 Class Skill + 6 Skill Focus | |
Stealth | Dex | 18 | 5 Rank +2 Dex +8 Lich +3 Class Skill | |
Survival | Wis | 11 | 5 Rank +3 Wis +3 Class Skill |
Spells
Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
Class | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Stat | - | 2 | 2 | 2 | 2 | 1 | 1 | 1 | 1 | |
Total | 4 | 6 | 6 | 6 | 6 | 5 | 5 | 4 | 3 | 1 |
DC: 10 + 8 Int = 18 + spell level
- Spell Focus (Divination): +1 DC to spells from this school.
Items
Plot Items
- Anti-scry staff (plot)
- House
These are in Pathfinder and standard D&D
- Ring of Protection +3
- Rod of Metamagic Extend (6th level spell)
- Rod of Splendor (+4 Cha bonus)
- Headband of Int +6
- Boots, Winged
- Cloak of the Bat
- Hat of Disguise
- Ioun Stone, Pearl Black (Based on Pearly White)
- Robe of the Archmage (Black)
- Blessed Book (renamed from Boccob's Blessed Book)
- Disguise Kit
Generic Items
- Secret Chest & Minichest
- 200g of gems
- Magic Manacles
Other Items, will find later
- Dagger of Entry
- Rings of Force
- Prot Evil Ring
- Tuning fork to plane of air