Difference between revisions of "UC MUD World Planning"
From UtterChaos
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* [[UC MUD Stats|Stats]] | * [[UC MUD Stats|Stats]] | ||
* [[UC MUD Races|Races]] | * [[UC MUD Races|Races]] | ||
− | * [[UC MUD | + | * [[UC MUD Guilds|Guilds]] |
* [[UC MUD Skills|Skills]] | * [[UC MUD Skills|Skills]] | ||
* [[UC MUD Languages|Languages]] | * [[UC MUD Languages|Languages]] |
Revision as of 14:23, 21 October 2011
Contents
World
- Need a general map to build in to
- Need quests
- Need cities and towns
- Need history of areas
Characters
Items
- Weapons
- Armor
- Money
- Treasure
- Magic items
Magic
- Source? Divine vs learned vs innate
- Targets: other characters, monsters, items, landscape
Monsters/NPCs
- Killable vs. non-killable?
- Populate the world
- Interact with everyone
- Same stats as Characters?
- Ability to use items
- Wandering?
- Shopkeepers
- Teachers
Interaction
- Quests
- Language based responses from NPCs
- Standard emotes for interaction with NPCs
- Homes, marriages, children?
- Unlockable races for second characters
- Genetics
- Mood bonuses
Religion
- Deities
- Clerical "domains" and prayers
- Relation to races
- Gods as NPCs--killable?
- Alignment
Justice system
- crimes: stealing, killing, etc.
- punishments
- alignment relation
Character building
- stats, race, etc.
- gender, features, appearance
- alignment
- hometown
- living or dead parents?
- backstory?